You launch a green ray at a target you can see within range. The target can be a creature, a nonmagical object, or a creation of magical force, such as the wall created by .
Disintegrate
Level 6 Transmutation
Casting Time1 action
Range60 feet
DurationInstantaneous
Components
V, S, M (a lodestone and dust)
Material: a lodestone and dust
Spell Description
Using a Higher-Level Spell Slot
A creature targeted by this spell makes a Dexterity saving throw. On a failed save, the target takes 🌀 Force damage. If this damage reduces it to 0 Hit Points, it and everything nonmagical it is wearing and carrying are disintegrated into gray dust. The target can be revived only by a or a spell.
The damage increases by for each spell slot level above 6.
This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If such a target is Huge or larger, this spell disintegrates a 10-foot-Cube [Area Of Effect] portion of it.