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Spell

Dispel Evil and Good

Level 5 Abjuration · Concentration

Player's Handbook Page 233
Casting Time1 action
RangeSelf
DurationConcentration, up to 1 minute

Components

V, S, M (holy water or powdered silver and iron)

Material: holy water or powdered silver and iron

Spell Description

Shimmering energy surrounds and protects you from fey, undead, and creatures originating from beyond the Material Plane. For the duration, celestials, elementals, fey, fiends, and undead have disadvantage on attack rolls against you.
You can end the spell early by using either of the following special functions.

Break Enchantment

As your action, you touch a creature you can reach that is , , or possessed by a celestial, an elemental, a fey, a fiend, or an undead. The creature you touch is no longer , , or possessed by such creatures.

Dismissal

As your action, make a melee spell attack against a celestial, an elemental, a fey, a fiend, or an undead you can reach. On a hit, you attempt to drive the creature back to its home plane. The creature must succeed on a Charisma saving throw or be sent back to its home plane (if it isn't there already). If they aren't on their home plane, undead are sent to the Shadowfell, and fey are sent to the Feywild.
Affects Creature Type: Celestial Affects Creature Type: Elemental Affects Creature Type: Fey Affects Creature Type: Fiend Affects Creature Type: Undead Area: St Saving Throw: Charisma Spell Attack: M