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Spell

Confusion

Level 4 Enchantment · Concentration

Player's Handbook (2024) Page 253
Casting Time1 action
Range90 feet
DurationConcentration, up to 1 minute

Components

V, S, M (three nut shells)

Material: three nut shells

Spell Description

Each creature in a 10-foot-radius Sphere [Area Of Effect] centered on a point you choose within range must succeed on a Wisdom saving throw, or that target can't take Bonus Actions or Reactions and must roll at the start of each of its turns to determine its behavior for that turn, consulting the table below.

Using a Higher-Level Spell Slot

The Sphere [Area Of Effect]'s radius increases by 5 feet for each spell slot level above 4.
1
The target doesn't take an action, and it uses all its movement to move. Roll for the direction: 1, north; 2, east; 3, south; or 4, west.
2-6
The target doesn't move or take actions.
7-8
The target doesn't move, and it takes the Attack action to make one melee attack against a random creature within reach. If none are within reach, the target takes no action.
9-10
The target chooses its behavior.
At the end of each of its turns, an affected target repeats the save, ending the spell on itself on a success.
Area: S Misc: Ro Saving Throw: Wisdom