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Spell

Earth Tremor

Level 1 Evocation

Xanathar's Guide to Everything Page 155
Casting Time1 action
Range10 feet
DurationInstantaneous

Components

V, S

Spell Description

You cause a tremor in the ground within range. Each creature other than you in that area must make a Dexterity saving throw. On a failed save, a creature takes 🔨 Bludgeoning damage and is knocked . If the ground in that area is loose earth or stone, it becomes Difficult Terrain until cleared, with each 5-foot-diameter portion requiring at least 1 minute to clear by hand.

At Higher Levels

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by for each slot level above 1st.
Area: R Condition Inflict: Prone Damage Inflict: Bludgeoning Misc: Dft Saving Throw: Dexterity