You cause a tremor in the ground within range. Each creature other than you in that area must make a Dexterity saving throw. On a failed save, a creature takes 🔨 Bludgeoning damage and is knocked . If the ground in that area is loose earth or stone, it becomes Difficult Terrain until cleared, with each 5-foot-diameter portion requiring at least 1 minute to clear by hand.
Earth Tremor
Level 1 Evocation
Casting Time1 action
Range10 feet
DurationInstantaneous
Components
V, S
Spell Description
At Higher Levels
When you cast this spell using a spell slot of 2nd level or higher, the damage increases by for each slot level above 1st.