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Spell

Contact Other Plane

Level 5 Divination · Ritual

Player's Handbook (2024) Page 255
Casting Time1 minute
RangeSelf
Duration1 minute

Components

V

Spell Description

You mentally contact a demigod, the spirit of a long-dead sage, or some other knowledgeable entity from another plane. Contacting this otherworldly intelligence can break your mind. When you cast this spell, make a DC 15 Intelligence saving throw. On a successful save, you can ask the entity up to five questions. You must ask your questions before the spell ends. The DM answers each question with one word, such as "yes," "no," "maybe," "never," "irrelevant," or "unclear" (if the entity doesn't know the answer to the question). If a one-word answer would be misleading, the DM might instead offer a short phrase as an answer.
On a failed save, you take 🧠 Psychic damage and have the condition until you finish a Long Rest. A spell cast on you ends this effect.
Damage Inflict: Psychic Saving Throw: Intelligence