A dazzling array of flashing, colored light springs from your hand. Roll ; the total is how many hit points of creatures this spell can effect. Creatures in a 15-foot cone originating from you are affected in ascending order of their current hit points (ignoring creatures and creatures that can't see).
Color Spray
Level 1 Illusion
Casting Time1 action
Range15 feet
Duration1 round
Components
V, S, M (a pinch of powder or sand that is colored red, yellow, and blue)
Material: a pinch of powder or sand that is colored red, yellow, and blue
Spell Description
At Higher Levels
Starting with the creature that has the lowest current hit points, each creature affected by this spell is until the end of your next turn. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected.
When you cast this spell using a spell slot of 2nd level or higher, roll an additional for each slot level above 1st.