Each Humanoid in a 20-foot-radius Sphere [Area Of Effect] centered on a point you choose within range must succeed on a Charisma saving throw or be affected by one of the following effects (choose for each creature):
Calm Emotions
Level 2 Enchantment · Concentration
Casting Time1 action
Range60 feet
DurationConcentration, up to 1 minute
Components
V, S
Spell Description
The creature has Immunity to the and conditions until the spell ends. If the creature was already or , those conditions are suppressed for the duration.
The creature becomes Indifferent [Attitude] about creatures of your choice that it's Hostile [Attitude] toward. This indifference ends if the target takes damage or witnesses its allies taking damage. When the spell ends, the creature's attitude returns to normal.