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Monster

Ancient Sapphire Dragon

Gargantuan Dragon Β· Lawful Neutral

Fizban's Treasury of Dragons Page 214
Armor Class20
Hit Points370 (20d20 + 160)
SpeedWalk 40 ft., Burrow 40 ft., Climb 40 ft., Fly 80 ft.
Challenge22
STR27
DEX14
CON27
INT21
WIS19
CHA20

Traits

Legendary Resistance (3/Day)

If the dragon fails a saving throw, it can choose to succeed instead.

Spider Climb

The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Tunneler

The dragon can burrow through solid rock at half its burrowing speed and can leave a 20-foot-diameter tunnel in its wake.

Actions

Multiattack

The dragon makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack +15 to hit, reach 15 ft., one target. 19 () 🏹 Piercing damage plus 11 () πŸ”Š Thunder damage.

Claw

Melee Weapon Attack +15 to hit, reach 10 ft., one target. 15 () πŸ—‘οΈ Slashing damage.

Debilitating Breath Recharge 5

The dragon exhales a pulse of high-pitched, nearly inaudible sound in a 90-foot cone. Each creature in that area must make a DC 23 Constitution saving throw. On a failed save, the creature takes 55 () πŸ”Š Thunder damage and is until the end of its next turn. On a successful save, the creature takes half as much damage and isn't .

Bonus Actions

Change Shape

The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.

Psychic Step

The dragon magically teleports to an unoccupied space it can see within 60 feet of it.

Legendary Actions

Claw

The dragon makes one Claw attack.

Psionics (Costs 2 Actions)

The dragon uses Psychic Step or Spellcasting.

Telekinetic Fling (Costs 3 Actions)

The dragon chooses one Medium or smaller object that isn't being worn or carried that it can see within 60 feet of it, and it magically hurls the object at a creature it can see within 60 feet of the object. The target must succeed on a DC 20 Dexterity saving throw or take 42 () πŸ”¨ Bludgeoning damage.