Mordenkainen Presents: Monsters of the MultiversePage 260
Armor Class12, 15
Hit Points104 (16d8 + 32)
SpeedWalk 30 ft.
Challenge9
STR9
DEX14
CON14
INT18
WIS12
CHA11
Actions
Multiattack
The abjurer makes three Arcane Burst attacks.
Arcane Burst
Melee or Ranged Spell Attack+6 to hit, reach 5 ft. or range 120 ft., one target. 20 () π Force damage.
Force Blast
Each creature in a 20-foot cube originating from the abjurer must make a DC 16 Constitution saving throw. On a failed save, a creature takes 36 () π Force damage and is pushed up to 10 feet away from the abjurer. On a successful save, a creature takes half as much damage and isn't pushed.
Reactions
Arcane Ward Recharge 4
When the abjurer or a creature it can see within 30 feet of it takes damage, the abjurer magically creates a protective barrier around itself or the other creature. The barrier reduces the damage to the protected creature by 26 (), to a minimum of 0, and then vanishes.