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Feat

Poisoner

Feat

Tasha's Cauldron of Everything Page 80

Description

You can prepare and deliver deadly poisons, granting you the following benefits:
When you make a damage roll that deals ☠️ Poison damage, it ignores resistance to ☠️ Poison damage.
You can apply poison to a weapon or piece of ammunition as a bonus action, instead of an action.
You gain proficiency with the Poisoner's Kit if you don't already have it. With one hour of work using a Poisoner's Kit and expending 50 gp worth of materials, you can create a number of doses of potent poison equal to your proficiency bonus. Once applied to a weapon or piece of ammunition, the poison retains its potency for 1 minute or until you hit with the weapon or ammunition. When a creature takes damage from the coated weapon or ammunition, that creature must succeed on a DC 14 Constitution saving throw or take ☠️ Poison damage and become until the end of your next turn.

Reference Details

Sourcekey
feat|tce|poisoner
Srd
Basicrules
Srd52
Basicrules2024
Hasfluff
Hasfluffimages