A Grappled creature can use its action to make a Strength (Athletics) or Dexterity (Acrobatics) check against the grapple's escape DC, ending the Condition on itself on a success. The Condition also ends if the grappler has the condition or if the distance between the Grappled target and the grappler exceeds the grapple's range.
Escape a Grapple
Action
Description
Reference Details
- Sourcekey
- action|xphb|escape a grapple
- Actiontype
-
[{"number":1,"unit":"action"}] - Srd
- Basicrules
- Srd52
- 1
- Basicrules2024
- 1