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Spell

Hold Monster

Level 5 Enchantment · Concentration

Player's Handbook Page 251
Casting Time1 action
Range90 feet
DurationConcentration, up to 1 minute

Components

V, S, M (a small, straight piece of iron)

Material: a small, straight piece of iron

Spell Description

Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or be for the duration. This spell has no effect on undead. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.

At Higher Levels

When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The creatures must be within 30 feet of each other when you target them.
Affects Creature Type: Aberration Affects Creature Type: Beast Affects Creature Type: Celestial Affects Creature Type: Construct Affects Creature Type: Dragon Affects Creature Type: Elemental Affects Creature Type: Fey Affects Creature Type: Fiend Affects Creature Type: Giant Affects Creature Type: Humanoid Affects Creature Type: Monstrosity Affects Creature Type: Ooze Affects Creature Type: Plant Area: St Condition Inflict: Paralyzed Misc: Sct Misc: Sgt Saving Throw: Wisdom