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Spell

Enervation

Level 5 Necromancy Β· Concentration

Xanathar's Guide to Everything Page 155
Casting Time1 action
Range60 feet
DurationConcentration, up to 1 minute

Components

V, S

Spell Description

A tendril of inky darkness reaches out from you, touching a creature you can see within range to drain life from it. The target must make a Dexterity saving throw. On a successful save, the target takes πŸ’€ Necrotic damage, and the spell ends. On a failed save, the target takes πŸ’€ Necrotic damage, and until the spell ends, you can use your action on each of your turns to automatically deal πŸ’€ Necrotic damage to the target. The spell ends if you use your action to do anything else, if the target is ever outside the spell's range, or if the target has Cover from you.

At Higher Levels

Whenever the spell deals damage to a target, you regain hit points equal to half the amount of πŸ’€ Necrotic damage the target takes.
When you cast this spell using a spell slot of 6th level or higher, the damage increases by ; for each slot level above 5th.
Area: St Damage Inflict: Necrotic Misc: Hl Misc: Sgt Saving Throw: Dexterity