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Spell

Arms of Hadar

Level 1 Conjuration

Player's Handbook Page 215
Casting Time1 action
Range10 feet
DurationInstantaneous

Components

V, S

Spell Description

You invoke the power of Hadar, the Dark Hunger. Tendrils of dark energy erupt from you and batter all creatures within 10 feet of you. Each creature in that area must make a Strength saving throw. On a failed save, a target takes 💀 Necrotic damage and can't take reactions until its next turn. On a successful save, the creature takes half damage, but suffers no other effect.

At Higher Levels

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by for each slot level above 1st.
Area: S Damage Inflict: Necrotic Saving Throw: Strength