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Spell

Abi-Dalzim's Horrid Wilting

Level 8 Necromancy

Xanathar's Guide to Everything Page 150
Casting Time1 action
Range150 feet
DurationInstantaneous

Components

V, S, M (a bit of sponge)

Material: a bit of sponge

Spell Description

You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren't affected, and plants and water elementals make this saving throw with disadvantage. A creature takes 💀 Necrotic damage on a failed save, or half as much damage on a successful one.
Nonmagical plants in the area that aren't creatures, such as trees and shrubs, wither and die instantly.
Affects Creature Type: Aberration Affects Creature Type: Beast Affects Creature Type: Celestial Affects Creature Type: Dragon Affects Creature Type: Elemental Affects Creature Type: Fey Affects Creature Type: Fiend Affects Creature Type: Giant Affects Creature Type: Humanoid Affects Creature Type: Monstrosity Affects Creature Type: Ooze Affects Creature Type: Plant Area: C Damage Inflict: Necrotic Saving Throw: Constitution