← Astral Elf Honor Guard All Monsters Astral Elf Warrior →
Monster

Astral Elf Star Priest

Medium Humanoid · Any Alignment

Boo's Astral Menagerie Page 13
Armor Class13
Hit Points90 (20d8)
SpeedWalk 30 ft.
Challenge5
STR11
DEX11
CON10
INT16
WIS20
CHA17

Traits

Fey Ancestry

The elf has advantage on saving throws it makes to avoid or end the condition on itself, and magic can't put it to sleep.

Unusual Nature

The elf doesn't require sleep.

Actions

Multiattack

The elf makes two Morningstar attacks. It can use Rain of Radiance in place of one of these attacks.

Morningstar

Melee Weapon Attack +3 to hit, reach 5 ft., one target. 4 () 🏹 Piercing damage plus 17 () ☀️ Radiant damage.

Rain of Radiance

Magical, flame-like radiance rains down on a creature that the elf can see within 60 feet of itself. The target must make a DC 16 Dexterity saving throw, taking 22 () ☀️ Radiant damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Starlight Step (2/Day)

The elf magically teleports up to 30 feet, along with anything it is wearing or carrying, to an unoccupied space it can see.