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Monster

Arkhan the Cruel

Medium Humanoid Β· Lawful Evil

Baldur's Gate: Descent into Avernus Page 111
Armor Class23
Hit Points221 (26d8 + 104)
SpeedWalk 40 ft.
Challenge16
STR20
DEX12
CON18
INT10
WIS10
CHA18

Traits

Aura of Hate

While Arkhan isn't , he and all fiends and undead within 30 feet of him deal 4 extra damage whenever they hit with a melee weapon attack (already factored into Arkhan's attacks). This extra damage is of the same type as the weapon's damage type.

Hand of Vecna

The Hand Of Vecna has 8 charges and regains expended charges daily at dawn. Arkhan can cast the following spells from the hand by expending the specified number of charges (spell save DC 18): (5 charges), (1 charge), (2 charges), and (3 charges).

Special Equipment

Arkhan wields Fane-Eater and wears a suit of Obsidian Flint Dragon Plate. The armor gives Arkhan advantage on ability checks and saving throws made to avoid or end the condition on him.

Actions

Multiattack

Arkhan makes three weapon attacks.

Fane-Eater (Battleaxe)

Melee Weapon Attack +13 to hit, reach 5 ft., one target. 16 () πŸ—‘οΈ Slashing damage, or 17 () πŸ—‘οΈ Slashing damage when used with two hands, plus 9 () ❄️ Cold damage. If the target is a creature and Arkhan rolls a 20 on the attack roll, the creature takes an extra 9 () πŸ’€ Necrotic damage, and Arkhan regains an amount of hit points equal to the πŸ’€ Necrotic damage dealt.

Javelin

Melee or Ranged Weapon Attack +10 to hit, reach 5 ft. or range 30/120 ft., one target. 8 () 🏹 Piercing damage, plus 4 🏹 Piercing damage and 9 () ❄️ Cold damage if the javelin was used to make a melee attack.