Animated
If the wand lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the wand is securely attached to a surface or larger wand, such as a chain bolted to a wall, its speed is 0.
When the animated wand drops to 0 hit points, it reverts to its original wand form, and any remaining damage carries over to its original wand form.
The DM might rule that a specific wands slam attack inflicts slashing or 🏹 Piercing damage based on its form.
When the animated wand drops to 0 hit points, it reverts to its original wand form, and any remaining damage carries over to its original wand form.
The DM might rule that a specific wands slam attack inflicts slashing or 🏹 Piercing damage based on its form.