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Monster

Air Totem Elemental

Large Totem Elemental Β· Neutral

Plane Shift: Ixalan Page 38
Armor Class15
Hit Points90 (12d10 + 24)
SpeedFly 90 ft.
Challenge5
STR14
DEX20
CON14
INT6
WIS10
CHA6

Traits

Air Form

The totem elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Actions

Multiattack

The totem elemental makes two slam attacks.

Slam

Melee Weapon Attack +8 to hit, reach 5 ft., one target. 14 () πŸ”¨ Bludgeoning damage.

Whirlwind Recharge 4

Each creature in the totem elemental's space must make a DC 13 Strength saving throw. On a failure, a target takes 15 () πŸ”¨ Bludgeoning damage and is flung up 20 feet away from the totem elemental in a random direction and knocked . If a thrown target strikes an object, such as a wall or floor, the target takes 3 () πŸ”¨ Bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked .
If the saving throw is successful, the target takes half the πŸ”¨ Bludgeoning damage and isn't flung away or knocked .