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Monster

Aberrant Spirit

Medium Aberration · Unaligned

Tasha's Cauldron of Everything Page 109
Armor Class11 + the level of the spell (natural armor)
Hit Points40 + 10 for each spell level above 4th
SpeedWalk 30 ft., Fly 30 ft.
Challenge
STR16
DEX10
CON15
INT16
WIS10
CHA6

Traits

Regeneration (Slaad Only)

The aberration regains 5 hit points at the start of its turn if it has at least 1 hit point.

Whispering Aura (Star Spawn Only)

At the start of each of the aberration's turns, each creature within 5 feet of the aberration must succeed on a Wisdom saving throw against your spell save DC or take 🧠 Psychic damage, provided that the aberration isn't .

Actions

Multiattack

The aberration makes a number of attacks equal to half this spell's level (rounded down).

Eye Ray (Beholderkin Only)

Ranged Spell Attack your spell attack modifier to hit, range 150 ft., one creature. + summonSpellLevel 🧠 Psychic damage.

Claws (Slaad Only)

Melee Weapon Attack your spell attack modifier to hit, reach 5 ft., one target. + summonSpellLevel 🗡️ Slashing damage. If the target is a creature, it can't regain hit points until the start of the aberration's next turn.

Psychic Slam (Star Spawn Only)

Melee Spell Attack your spell attack modifier to hit, reach 5 ft., one creature. + summonSpellLevel 🧠 Psychic damage.