This volatile alchemical powder comes in a small pouch. When ignited by an open flame or a fuse, the powder explodes. Each creature within 5 feet of the exploding pouch must make a DC 13 Dexterity saving throw, taking 🔨 Bludgeoning damage on a failed save, or half as much damage on a successful one.
Blasting Powder
G · None
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Description
A character can bind multiple pouches of blasting powder together so they explode at the same time. Each additional pouch increases the damage by (maximum of ) and the blast radius by 5 feet (maximum of 20 feet).