As a Magic action, you point your Holy Symbol at another creature you can see within 30 feet of yourself and focus divine energy at it. Roll and add your Wisdom modifier. You either restore Hit Points to the creature equal to that total or force the creature to make a Constitution saving throw. On a failed save, the creature takes Necrotic or ☀️ Radiant damage (your choice) equal to that total. On a successful save, the creature takes half as much damage (round down).
Divine Spark
Class Feature
Description
You roll an additional when you reach Cleric levels 7 (), 13 (), and 18 ().
Reference Details
- Sourcekey
- classfeature|xphb|divine spark
- Level
- 2
- Classname
- Cleric
- Srd
- Basicrules
- Srd52
- Basicrules2024
- Hasfluff
- Hasfluffimages