As a Magic action, you can expend one use of this class's Channel Divinity to overwhelm foes with awe. As you present your Holy Symbol or weapon, you can target a number of creatures equal to your Charisma modifier (minimum of one creature) that you can see within 60 feet of yourself. Each target must succeed on a Wisdom saving throw or have the condition for 1 minute or until it takes any damage. While in this way, a target can do only one of the following on its turns: move, take an action, or take a Bonus Action.
Abjure Foes
Class Feature
Description
Reference Details
- Sourcekey
- classfeature|xphb|abjure foes
- Level
- 9
- Classname
- Paladin
- Srd
- Basicrules
- Srd52
- Basicrules2024
- Hasfluff
- Hasfluffimages